Thursday, April 12, 2012

Pro Clubs in 2012

Hi EA. Since this mode was introduced in Fifa 09 it has gone downhill. On Fifa 09 it was very good, and the only thing that was missing was the 360 degree dribbling. But on Fifa 10, you had introduced a thing called VP (Viritual Pro) wich you had to train up to make better.
This was to make people not go as the same teams anymore etc etc. Fifa 10 still had the most amounts of glitches yet.
And there were other things like the GK's being WAY to small. EA did little to fix those glitches and the clubs community didnt care for it.
Before Fifa 11 came out you said we could play 11 vs. 11 matches, wich was revolutionairy for a Football game. I tought, well. Ok, a Human GK probably just wanders around having no control what so ever. But i was dead wrong.
The first game i came up against a Human GK i remember i got thru, alone VS GK. So i took the shot from about 11 Yards out. Amazingly he saved it, and i tought it must have been a fluke. But as the game went on i realized that this was how good the human GK's was, and that we had to get 2 on 1 and pass it to score.
I mean, EA. Dont you wanna make a realistic football game? Is it realistic that the keeper saves 9/10 1on1's?
It FAILED to make 11 vs.11 matches obviously.
So what i want for clubs in Fifa 12
Real players with all 85 stats
Worse human GK's or no GK's at all
Remove all glitches that may come, like the "No Result Glitch" that is a major let down to Fifa 11. BTW EA, if you wanna know how it's done i know.
Hope you read this, because i know MANY others that like these ideas.|||Hello, thanks for your feedback and all are valid points you make. However we've already got a thread on Clubs here:
http://forum.ea.com/uk/posts/list/279821.page
I'll lock this to avoid splitting the same discussion into several threads. Feel free to post your opinion in the thread above as well :)

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